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  1. #201

    Default

    I'm gonna play that tonight.
    Is that a PS3 screen?

  2. Default

    i hate screenshots of HD games, they always look rubbish

  3. Default

    Quote Originally Posted by Songbird Log in to see links
    i hate screenshots of HD games, they always look rubbish
    Why???

  4. #204

    Default

    Quote Originally Posted by the_dead_man Log in to see links
    Why???
    Because you don't get the intended HD effect and it looks almost painted.

  5. Default

    Quote Originally Posted by Noxide Log in to see links
    Because you don't get the intended HD effect and it looks almost painted.

    I agree with that. But more importantly is the fact that I wish your avatar was in HD, and 3D, and would talk to me, wave at me, blow kisses.... That kinda avatar would be pretty awesome...

  6. #206

    Default

    Quote Originally Posted by ninerca Log in to see links
    I agree with that. But more importantly is the fact that I wish your avatar was in HD, and 3D, and would talk to me, wave at me, blow kisses.... That kinda avatar would be pretty awesome...
    All my avatars come to me in my dreams in a zip file.
    And I get to unzip them.

  7. #207

    Default

    Quote Originally Posted by ninerca Log in to see links
    I agree with that. But more importantly is the fact that I wish your avatar was in HD, and 3D, and would talk to me, wave at me, blow kisses.... That kinda avatar would be pretty awesome...
    Niner, kindly remove your avatar.
    You're making me look like an amateur

  8. #208

    Default

    Microsoft's not content. Despite ostensibly having one of the best user interfaces of all the major consoles, Microsoft is reinventing the Xbox 360's look. The underlying Xbox Live foundation will remain the same, but Microsoft wants to make life even better for users by making existing features easier to find and use, decluttering the marketplace, and vastly improving the social experience of Live.

    The first major change to the system involves basic navigation. The top-level channels now consist of six items that closely resemble the menu structure of Windows Media Center: Spotlight, Games, My Xbox, Primetime, Community, and Videos. Each option contains additional functionality in submenu options and contains major innovations that we'll detail below.

    Users who are familiar with the traditional five-bladed menu structures will be relieved to find that the old system remains intact--they appear whenever you press the Guide button on the gamepad. Pressing the button pops up a miniature version of the original blade system. The new miniblades will be accessible anywhere, even while in a game.


    Microsoft is banking heavily on its new Primetime feature, a brand-new area that gives users a whole new way to play games together. Virtual gameshows are the name of the game here. Microsoft has already demonstrated 1 vs. 100, a game of mental king of the hill against a hundred other opponents. Microsoft will introduce other gameshow-related games to Primetime. Some events will even feature live hosts and offer prizes to keep the gameshow charm. Primetime will let you either participate in the action as a competitor or play along silently as a spectator.


    Microsoft has partnered with a number of content providers to provide thousands of hours of additional content in the Xbox Live video section.

    Microsoft announced at E3 2008 that content from Netflix will be viewable via Xbox Live for Xbox Live Gold members. The deal allows users who subscribe to Netflix to watch movies and TV shows saved in their Netflix Instant Queue on their Xbox 360. You will have to visit the Netflix Web site to add or remove titles from your Instant Queue. Any Instant Queue adjustments you make through the Web browser will automatically update on the Xbox 360 within seconds.

    Netflix currently offers more than 10,000 movies and TV shows available for instant viewing. Video playback will stream at near DVD quality, and users will also be able to rate movies they've watched via Xbox Live.

    Content from companies such as NBC Universal, Universal Studios Home Entertainment, SCI FI Channel, USA Network, Constantin, and MGM will also populate the video marketplace. Videos will be available for purchase in either standard definition or high definition.

    The user interface overhaul will also improve video navigation. Staggering the video thumbnails/box covers will make finding content much easier.
    Community

    Microsoft added a community channel to make socializing easier. The new channel lets you quickly find your friends, see what they're doing, and then make it easy to join in on the action. New community features will let you gather into parties and find new activities to do together. LiveParty allows up to eight users to band together with shared voice and text chat. Everyone in the group shares the same communication channels while playing games, watching movies, or participating in other events. If some users switch to a game that others in the party don't own, the group will still stay in communication with one another in the LiveParty.

    The MyXbox section will give you a central location to edit personal items. From here you'll be able to add pictures, edit your profile, and view your achievements. Microsoft will also institute a new medal system so you can show off your most recent achievements. Medals are basically graphical representations of achievements, kind of like graphical badges or trophies.

    Microsoft also decided to get into the personalization fray with user avatars. Much like how you can create Miis on the Nintendo Wii and user avatars in Sony's PlayStation Home, 360 users will be able to create virtual representations of themselves in Xbox Live. The MyXbox channel will let you customize your avatar's body, hair, and clothing style. Currently all avatar graphics are being designed by Microsoft's Rare Ltd. studio. Microsoft indicated that many aspects of avatars will remain free, but upcoming content might include premium content for options such as clothing.

    In addition to simply looking pretty and providing an avenue for user expression, avatars will also be usable in upcoming games. Microsoft indicated that many third-party developers are excited at the prospect and are eagerly adopting the new feature. Future game achievements may also unlock upgrades such as new outfits for your avatar.

  9. #209

    Default Resident Evil 5 Update

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    The control scheme of Resident Evil 5 seems to follow that of Resident Evil 4 closely, with a few exceptions. The game's primary action button (which is used to pick up items, use context-sensitive environmental objects, and attack) is the X button on the Xbox 360. Like Leon, Chris carries a knife, which he can unsheathe by pressing and holding the left trigger; he can pull out his currently equipped gun with the right trigger. When he has either weapon drawn, Chris becomes rooted to the spot, at which point the left analog stick (normally used for moving) is used for aiming, just as in Resident Evil 4. You can also hold down the action button to sprint, and you can quickly tap back on the left stick and press the action button at the same time to do a quick 180-degree turn, just like with Leon.

    Full article Log in to see links

  10. #210

    Post

    Last edited by Outlaw; 18-07-2008 at 02:53 PM.

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