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  1. Default

    Quote Originally Posted by Noxide Log in to see links
    I find myself doing that as well sometimes...

  2. #1452

    Default

    Killzone 3

    I honestly don't see what all the hype is about.

    Could someone enlighten me please?

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  3. #1453

    Smile

    I'm addicted to Burnout Paradise,EA Games stop making this type of games(just kidding).

  4. #1454

    Default Need For Speed: Shift

    After a long stint as an arcade racer, Need for Speed is heading into simulation territory with Need for Speed: Shift. Announced in January as part of a three-game announcement that includes Need for Speed: Nitro and Need for Speed World Online, Shift takes a new, more realistic approach to racing and will be going head-to-head against seasoned pros Gran Turismo and Forza for the attention of serious racing fans.

    Thankfully it looks like the franchise is in good hands, with London-based Slightly Mad Studios (formerly Blimey Games) heading up development duties. According to Shift's producer, Suzy Wallace, Slightly Mad is SimBin--the team behind the high-scoring GTR FIA Racing, GTR 2, and GT Legends games--in everything but name after most of the original team left to form their new studio, and the team is working closely with EA Black Box executive producer Michael Mann and EA Games Europe senior vice president Patrick Soderlund (cofounder of DICE) to ensure that Shift, currently in a pre-alpha build, meets the franchise's standards.

    One of the immediately obvious innovations in Shift is the way it tries to simulate crashes; the development team is trying to re-create the jarring, often fear-filled experience. In addition to motion blur, you'll experience some violent camera shake--not too dissimilar to an onboard camera during crash replays--and you'll also experience temporary vision blur after crashes. This is accompanied by the typical audio effects involved in a high-speed collision, but also additional sound effects from your driver, such as a stress-induced spike in heart rate and even a sharp gasp of breath before impact. Lots of other small effects have gone into making Shift feel as realistic as possible, including tunnel vision at high speeds, subtle reflections coming off the windshield, and heat haze emitted from engines.

    Shift is all about your experience as a race driver. The action will take place on existing, licensed racetracks, on new racetracks created for Shift, and on street circuits. There is no open-road racing this time around, and we were promised you won't be pursued by the police or have to take part in old-fashioned street races. Instead, Shift will feature 15 real-world locations in addition to fictitious tracks. We got a chance to see the Brands Hatch Race Circuit in Kent and a new London street circuit. The Brands Hatch course looks to be a faithful re-creation of the ex-Formula One racetrack, with a mix of long straights, sweeping curves, sharp corners, and hairpin turns offering variety throughout. Zipping around it with an Audi RS4 was a great introduction.

    The London circuit is even more formidable than the purpose-built track, with the streets throwing in some particularly tight turns, all re-created in impressive detail. The location is instantly recognisable for anyone who has visited London. The circuit runs through the Thames' South Bank and the Victoria Embankment to the north, with dozens of famous landmarks flying past you, including the London Eye, County Hall, Houses of Parliament, and the Blackfriars and Westminster bridges. Shift has a dynamic weather condition, and this course looked brilliant at sunset. However, there's no word on whether you will be able to change the time of day manually or if there will be night races.

    Unlike in some simulation racers, in Shift the focus is more on the driving experience than on amassing a sizable car collection, although it's unconfirmed if all of the vehicles in the game will be unlocked from the beginning. What is certain is that Shift will offer some exotic and highly tuned models, including the Porsche 997 GT 2, the Audi RS4, the Lotus Elise 111R, the Shelby Terlingua (a highly modified Ford Mustang made specifically for the Need for Speed series), the Chevrolet Corvette Z06, and the Pagani Zonda F. The game will feature more than 70 different cars in total, including hatches, classics, and exotic imports, and while we didn't get to see all of these, we did manage to get behind the wheel of the RS4 and the Terlingua and found them to look, sound, and feel incredibly authentic and true to life, complete with full race-day liveries. In fact, the car models looked so good that we almost found ourselves wanting to look more at the cars than at the road in front of us. In addition to creating realistic visuals, Slightly Mad is going for realistically performing cars, forgoing the rubber-band catch-up of arcade racers for damage modelling, with penalties to your car's physics, performance, and appearance should you hit too many obstacles in your way. The environments are also promised to be realistic, with animated crowds, race marshals, and LCD screens helping to re-create the race-day atmosphere.

    If you fancy an in-cockpit, first-person view, you'll be pleased to know that the insides of the cars look as meticulous as the outsides, with highly detailed dashboards, driver animations, and even full working instruments. In fact, you can get rid of the heads-up display entirely and rely solely on the car's gauges if you so desire, and you can peer around the cockpit or even out of the window. The team has also tried to make you feel like you're connected with the car in external camera views by having the camera jerk back when you accelerate and shunt forward when you're braking.
    Additionally, the HUD shakes when in bumper view to give you a feeling of speed and vibration.

    Shift's AI drivers will range from aggressive hotheads to cool, calm, and collected drivers, and the game's grudge system will ensure that aggravated drivers with a personal vendetta will seek out their revenge. Despite this, you won't have to worry about the marshals getting in the way with drive-through penalties or yellow flags. You'll also be able to compete against other humans. Though we didn't get to experience Shift's multiplayer, the game will support 16 players in online races. Need for Speed: Shift combines impressive real-world locations and cars, solid simulation gameplay, and some interesting additions to help immerse you in the racing experience. It's currently set for an autumn 2009 release on the PC, Xbox 360, PlayStation 3, and PSP. In the meantime, stay tuned to GameSpot for more on Shift as it approaches.

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  5. Default

    I WISH Silent Hill would be released already

  6. Default

    Got Silent Hill for Xbox360...have played better Silent Hill games to be truthful, altho the game is very atmospheric and well made, i find it a lil slow and way too dark, i know the survival horror series of games are supposed to be dark, but they have made the new SH too dark.

    On Wii, Manhunt 2 is good.....sick....but good.


    Still fave game on XBox360 is world series of poker championship 07, best online game for me to date.

    I have

    XBox360....

    Dead Rising (limited edition)
    Saints Row
    Saints Row 2 (gun limited edition boxset)
    Rapala Fishing
    Rainbow 6 Vegas
    Rainbow 6 Vegas 2
    Tiger Woods 09
    Gears of War (limited edition)
    Gears of War 2 (limited edition)
    Clive Barkers Jerico
    Brothers in Arms: Hells Highway (limited edition)
    Gun
    Monopoly
    Fear
    Fear Files
    Fear 2
    World Series of Poker 07
    World Series of Poker 08
    Dead or Alive Extreme 2
    The Godfather
    Fallout 3 (limited edition)
    Fallout 3 (limited edition game exclusive)
    Frontlines Fuels of War (limited edition)
    Silent Hill Homecoming

    Wii Games


    Resident Evil 4
    Agatha Christie - And Then There Were None
    Manhunt 2
    Tiger Woods 09
    House of the Dead 2&3 Return
    We Love Golf
    House of the Head Overkill (limited edition)

    And i cant be bothered to list all my PC games.

  7. Default

    Haven't got any console but a pc and my pc is to old for the newest games (this summer 5 years) Thinking of getting a Nintendo DS tho

  8. #1458

    Default

    Quote Originally Posted by gothicvamp1888 Log in to see links

    Wii Games


    Resident Evil 4
    Agatha Christie - And Then There Were None
    Manhunt 2
    Tiger Woods 09
    House of the Dead 2&3 Return
    We Love Golf
    House of the Head Overkill (limited edition)
    ive got tiger woods 09 on wii is good. do you play it online?

  9. Default

    Just got the Wii so still gettin the hang of using the remote to take shots, but im not gonna have my Wii online as i have my XBox360 live and thats enough for me, i mainly just play the shooter and survival horror games on my Wii

  10. #1460

    Default

    Quote Originally Posted by gothicvamp1888 Log in to see links
    Just got the Wii so still gettin the hang of using the remote to take shots, but im not gonna have my Wii online as i have my XBox360 live and thats enough for me, i mainly just play the shooter and survival horror games on my Wii
    But unlike xbox, the wii is free to play online.. with tiger try holding the remote in one hand and taking your shot its lot easier.

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