Page 3 of 3 FirstFirst 123
Results 21 to 26 of 26
  1. #21

    Default

    Quote Originally Posted by zylkin Log in to see links
    128x160???
    Nokia S40:
    128x160:Log in to see links

    Sony Ericsson:
    128x160:Log in to see links

  2. Default

    I have a problem with 400x240 version in level 6 :

    error:
    draw..-actortgpe 68x:375y:146
    java.lang.Aray index of bounds Exception

    Does anyone know why not ?

  3. #23

    Default

    Quote Originally Posted by ok_minhthinh_ko Log in to see links
    I have a problem with 400x240 version in level 6 :

    error:
    draw..-actortgpe 68x:375y:146
    java.lang.Aray index out of bounds Exception

    Does anyone know why not ?
    I dunno of programming, but I'll give my 50 cents:
    The object is drawn in an unexisting position (preobably Y, considering it says there 68 and 375 in a 400x240 version) or a ID number assigned to it exceeds yout J2ME's version limit. The first is the most liekley, but usually in said condition the object is drawn outside the screen, but will be seen when close enough. As for the second, I saw it happen only in Doom mods for PC.

  4. Default

    Quote Originally Posted by elmind Log in to see links
    I dunno of programming, but I'll give my 50 cents:
    The object is drawn in an unexisting position (preobably Y, considering it says there 68 and 375 in a 400x240 version) or a ID number assigned to it exceeds yout J2ME's version limit. The first is the most liekley, but usually in said condition the object is drawn outside the screen, but will be seen when close enough. As for the second, I saw it happen only in Doom mods for PC.
    oh,Thanks you very much

    Who can fix it ? i like this game

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •