Results 81 to 90 of 90
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09-06-2010, 10:46 AM #81Member
im stuck what do i do in "step 2: die eclipse" in choral???
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09-06-2010, 02:00 PM #82
The title
Misleading thread title :/
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14-06-2010, 11:12 AM #83
Torpedo
torpedo does not suck at all.
torpedo does help in shooting down the enemy without the hassle of turning your ship and trying to aim at the enemy with weapons that only shoot straight. And the best torpedo( the serpent ) has a long range which is good and a high dmg about 53. oh yeah i edited the damage of the torpedos to 500 which kills enemy instantly
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14-06-2010, 11:57 AM #84
for those who wants to mod the game by editing equipment.txt
this are the codes that you will see in the equip txt file:
0,0,95,5625,5747,3,560,1900,12; (railgun mk1)
1,0,85,11375,14190,6,480,2000,13; (railgun mk2)
2,0,75,16000,20130,9,620,2300,14; railgun mk3)
3,0,50,18000,19248,15,2500,2500,35; (coil gun 1)
4,0,15,26000,29123,22,3400,3400,26; (coilgun 2)
5,0,5,40000,41308,35,5600,4600,30; (coilgun 3)
6,0,30,23000,30580,10,510,2000,8;(name not known)
7,0,15,27000,33415,14,370,2400,9;(name not known)
8,0,5,34000,35985,18,400,2200,10;(name not known)
9,0,20,38000,39957,16,600,1500,13; (massdriver 1)
10,0,10,42000,51174,20,400,2000,14; (massdriver 2)
11,0,1,54000,59893,25,510,2500,15;(massdriver 3)
12,1,40,14375,17978,20,4300,4300,5;(torpedo 1)
13,1,30,36875,38698,30,4000,4000,9;(torpedo 2)
14,1,10,62500,71177,50,6800,6800,12;(torpedo 3)
15,2,90,5938,6868,12,0,4000,6; (harpoon 1)
16,2,20,31250,36448,9,40,4000,10; (harpoon 2)
17,2,5,68750,83312,7,70,4000,14; (harpoon 3)
18,3,90,9375,11477,100,0,20000,0; (shield 1)
19,3,40,15750,18173,175,0,18400,0; (shield 2)
20,3,20,56250,60266,220,1150,16800,0; (shield 3)
21,3,5,93750,105849,310,650,15000,0; (shield 4)
22,4,90,9375,9535,100,25000,0,0; (hull 1)
23,4,40,15750,19732,155,26800,0,0; (hull 2)
24,4,20,56250,71747,195,28400,0,0; (hull 3)
25,4,5,93750,119750,270,30000,0,0; (hull 4)
26,5,40,11625,13378,30,0,0,0; (cargo space 1)
27,5,25,26500,30843,50,0,0,0; (cargo space 2)
28,5,10,45000,53397,80,0,0,0; (cargo space 3)
29,6,60,15000,19413,30,0,0,0; (engine 1)
30,6,20,45000,54813,60,0,0,0; (engine 2)
31,6,5,90000,116416,130,0,0,0; (engine 3)
32,7,60,15625,16814,15,0,0,0; (thruster 1)
33,7,20,46875,47839,26,0,0,0; (thruster 2)
34,7,5,87000,112275,56,0,0,0; (thruster 3)
35,8,85,6250,6397,1,0,0,0; (radar 1)
36,8,30,18500,23389,2,0,0,0; (radar 2)
37,8,30,18750,21907,3,0,0,0; (radar 3)
38,8,5,39560,48290,4,0,0,0; (radar 4)
39,9,90,12300,14290,4,3000,20000,0; (booster 1)
40,9,20,29000,31434,5,4100,16300,0; (booster 2)
41,9,5,41500,42020,6,5200,14500,0; (booster 3)
42,0,0,0,0,40,930,1500,16; (eclipse)
43,10,30,27000,33370,0,0,0,0; (repair bot)(do not edit)
do not add those words inside the bracket including the bracket itself e.g (....) , these are guides for the equipment stats and doing this will crash the game.
for weapons
example from the code from railgun mk1
0,0,95,5625,5747,3,560,1900,12; (railgun mk1):
0(do not edit)(equip no.),0(no. of equipments of same type allowed to be loaded on the same ship)(you may want to change it to 0 for torpedo if you want to equip multiple torpedo on the ship),95(where this weapon can be brought from which station)(do not edit it to 100 and above nor 0 and below),
5625,5747(these two number are the min. and max. weapon cost)(i havent edit the cost to 0 and below...),3(this is the damage)(cannot be edited to below 0 or else game may crash or you may add hp to heal enemy(notgood)),560(weapon delay)(in ms)
(do not edit it to below 0,game may crash or weapon may not fire at all),1900(range of weapon)(multiples of 3 of the actual weapon range in game)(do not edit range too high or else you will not be able to fire any weapon after firing for a short time(video problem)) or you will have to wait very long before you can fire the weapon again),12(weapon speed)(do not edit too fast(100 and above) or else nothing will come out of the weapon when you fire)
this is the code format for the weapon (including the eclipse).
if you want more on how to edit hulls and shields, then pm me again.
since some people was interested in editing the game but do not know how,then i will post this on the post itselfLast edited by unknown1419; 14-06-2010 at 11:59 AM. Reason: error
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21-06-2010, 02:25 AM #85Member
help
help im stuck at "step 2: die eclipse" in choral ?? what do i do in that mission ??
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26-06-2010, 03:00 PM #86Member
Deep
I recently encountered a bug in a game (DEEP) which does not allow me to continue.
I googled it, and the bug was fixed with a newer version.
Does anyone have a version of the newer DEEP?
Much appreciated!
P.S. Are there anymore games similar to DEEP?
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22-10-2010, 05:21 PM #87here u go,hope it works
Attached Files
File Type: jar Fishlabs.-.DEEP.Submarine.Odissey.SE.176x220.jar (588.9 KB, 20 views)
thanks a lot pal!
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25-05-2011, 08:26 AM #88
i dont find that eclipse weap in choral what i have to do how to get it?
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25-05-2011, 05:03 PM #89MemberOriginally Posted by killiad Log in to see links